Hello all-So Blender is a platform we will be starting on in class.
We’ll go over this, but here are all the references we’ll use in class:
-To rotate view without using the mouse: use keyboard number-pad
-To Translate/Rotate/Scale using the mouse on a specific access: g/r/s+x/y/z+degree
-To lock Translate function on an axis: g + x/y/z
2) Object/Edit Mode (Tabbing):
-Hotkey to switch Object/Edit mode: Tab
3) In Edit Mode:
-Select Vertices, Edges or Faces using the icons.
-To extrude on any Edge or Face: Select face + E
4) Parents and Groups:
An object can only have one parent. You can use this to set up a hierarchy. Objects can belong to multiple groups.
NOTE: Objects made in the Edit mode of another object become grouped with the first object in the Edit Layer.
-To set up a Parental relationship between objects:
Select all objects and leave the last one as your parent object. Then:
CTRL +P: Object: Parent
-To clear a Parental relationship:
Select Child object: Alt+P: clear
To make a new group-> Select objects>(CTRL+G)
To remove from Group: Select objects>(CTRL+ALT+G)
To add other objects to all other groups associated with the highlighted object-
Add Selected object to Active Group:
Add Select object belonging to other groups->shift+ctrl+G)
Remove Select object belonging to pother groups->shift+alt+G)
5) Using Meshed Solids to make forms
Add>MESH> UV Sphere
To modify Edge rings and Vertices open in Edit mode.
VERTICES: Select Vertices-> Move
EDGE RINGS: ALT+select edge ring-> move
6) Chapter Next: Modifiers